Currently, when you have a teamraiser blueprint with child events, you can choose which items you want to push or not. At times there are certain items that you might change on some of the child events, but not all of them. In this case, you obivously wouldn't use the blueprint to make the change. The problem is that once you change something at the child level, you do NOT want to accidentally change that area at the blueprint later and push the changes or it will remove the content particular to those certain child events. It would be awesome if there was a way at the blueprint level to somehow mark an item or make a note to an item that you do not want to push changes to that area. Right now we have to either write this down or just remember it, which gets confusing and isn't very efficient.
Area of the Product | TeamRaiser |
Org/Company Name | Ride 2 Recovery |